http://www.opengl.org/
http://www.siggraph.org/
http://www.gamedev.net/
http://developer.nvidia.com/
http://www.ati.com/developer/
http://groups.google.com/group/comp.graphics.algorithms
http://www.acm.org/tog/GraphicsGems/
The Official Web Site for OpenGL
http://www.sgi.com/software/opengl/
The Official OpenGL Book(2nd Ed.)
http://fly.srk.fer.hr/~unreal/theredbook/
OpenGL Coding Tutorials
http://www.opengl.org/resources/tutorials/
OpenGL Traning Classes
http://www.opengl.org/resources/tutorials/classes.html
Nate Robins' OpenGL Tutor (very helpful to understand concepts!)
http://www.xmission.com/~nate/tutors.html
OpenGL based on Win32 (SIGGRAPH'97 Course Notes)
http://www.xmission.com/~nate/siggraph97/notes/index.htm
OpenGL based on MFC (just for beginners)
http://home.planet.nl/~monstrous/tutMFC.html
Avalon Repository
http://avalon1.viewpoint.com/
3D Cafe
http://www.3dcafe.com/
Web 3D Consortium
http://www.web3d.org/
Java in 3D Land
http://www.tomco.net/~raf/java3d.html
Sun Microsystems Java 3D
http://sun.com/desktop/java3d/
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